Sandhu will oversee games development at Gaming Realms, including the introduction of new concepts and elements to its content.
He joins the developer from Inspired, where he spent the last two years as product director for igaming. Prior to this, he was product director at WynnBet and head of games at both Roxor Gaming and Gamesys.
Sandhu also had an earlier spell at Inspired as product director for the UK market. His other experience includes spells at Digital Works Consulting, IGT, PartyGaming, AOL and Yell.
“I am delighted to join Gaming Realms,” Sandhu said. “I’m really looking forward to working with the management, our internal and external studios and product teams to build creative games and mechanics to grow the Slingo brand and explore complementary innovative concepts which can help further boost the Gaming Realms business.
“I have a passion for product and the igaming industry and Gaming Realms share a similar desire to make a positive impact in the market.
Gaming Realms CEO Mark Segal added: “We are thrilled to welcome Suki to the Gaming Realms team. With his expertise and skills, we will be able to level up our existing product offering and provide players around the world with even more engaging and entertaining gaming experiences as we look to build on our recent success.”
Record H1 for Gaming Realms
The appointment comes after Gaming Realms last month posted record revenue of £11.5m (€13.3m/$14.m) in the first half. Year-on-year revenue growth of 35.3% was driven by the developer’s core content licensing business.
Licensing segment revenue hiked 46.3% to £9.8m. This includes £8.8m in licensing revenue and a further £1.0m worth of brand licensing revenue. The remaining £1.8m in revenue came from its social business, down by 2.2% year-on-year.
Net profit reached £2.5m, an 80.6% rise from £1.4m in 2022. The developer also said EBITDA was 36.7% higher at £4.5m, a new record for the business.
Original article: https://igamingbusiness.com/people/people-moves/gaming-realms-sandhu-product-chief/