The game developer said it hopes the acquisition will help build capacity for future expansion.
The acquisition is the latest in a string for the supplier, having acquired Leander Games in April. In both cases Raw said one of the prominent goals was to shore up their SuperSlice gaming offering. The business also stated that it wished to boost game production capacity and build a new framework, as well as ultimately a new engine.
“Alec and his team will work on innovative game mechanics, develop new technologies, support external partners around our new aggregation platform in Leander and will boost our existing game studio capacity in Malaga,” commented Raw chief executive officer Tom Wood.
“With the acquisition of Sapphire, we strengthen our development capacity as well as our technology platform and gaming know-how.”
Alec Horley, Sapphire Gaming CEO, added “We couldn’t be more excited to join forces with Raw and the team is thrilled to be part of this amazing journey, which is about shaking up the industry and standing out in a sea of sameness.
“Having worked with Tom for many years and seeing his vision for Raw, we already know we will continue to develop innovative, differentiated game engines and new never-before-seen technologies which will push the boundaries of gaming further.”
The news follows the recent appointment of industry veterans to Raw’s senior management team.
Original article: https://igamingbusiness.com/raw-acquires-sapphire/