Revenue came to $880m (£634.2m/€748.1), a significant increase compared to its revenue of $539m in Q2 2020.
A total of $367m of the revenue came from gaming, while $266m was generated from Scientific Games’ lottery offerings. The remaining $247m was derived from SciPlay, Scientific Games’ digital games developer, and digital play.
Read the full story on iGB North America.
Original article: https://igamingbusiness.com/scientific-games-reports-q2-growth-and-great-progress-with-divestitures/